Senior Technical Artist (Unity)
Sakura GamesRemotetoday
About the job
Build and optimize the technical art pipeline in Unity, ensuring performance and visual quality across platforms while collaborating with artists
Requirements
- 5+ years as a Technical Artist / 3D Artist
- Strong knowledge of Unity and asset pipeline
- Experience with URP rendering pipeline
- Solid 3D modeling and topology skills
- Understanding of rigging and skinning techniques
- Knowledge of UV/PBR texturing using Substance Painter/Designer
- Experience in graphics profiling for mobile devices
- Familiarity with Git/Git LFS or Perforce
Source: Telegram channel Gamedev Jobs - вакансии в геймдеве, CG
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