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Senior Technical Artist (Unity)

Sakura GamesRemotetoday

About the job

Build and optimize the technical art pipeline in Unity, ensuring performance and visual quality across platforms while collaborating with artists

Requirements

  • 5+ years as a Technical Artist / 3D Artist
  • Strong knowledge of Unity and asset pipeline
  • Experience with URP rendering pipeline
  • Solid 3D modeling and topology skills
  • Understanding of rigging and skinning techniques
  • Knowledge of UV/PBR texturing using Substance Painter/Designer
  • Experience in graphics profiling for mobile devices
  • Familiarity with Git/Git LFS or Perforce

Source: Telegram channel Gamedev Jobs - вакансии в геймдеве, CG

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